I started with a folder layout that would introduce players to the concept of looking at their cards and how to do so as seen below, with the only extra feature being the 'Menu' button to clearly take players back there.
The folded page corner would also allow the user to go through the folder rather like a regular book.
With the contents page done, I moved onto the 'Fires' page, taking inspiration from the layout the team leader originally wanted as inspired by 'Risk of Rain'.
Continuing from Jon's example, I decided to have it so that what you selected took up a whole page, so making it eye catching and the text big enough to read. I also decided to remove the folder page corners and have a big 'X' in the bottom corner to clearly show how to remove the on-screen card.
I also came up with the other pages for the extinguishers and safety. Granted, the safety page looks very simple. but this is so that the art department can come up with something visually cool for the player to unlock.
During this time I also found some information for the safety cards that you can see on basic templates below. I decided to use green despite its sickly colour as it is commonly associated with safety.
Harvard Referencing:
- Wikipedia (2014) Stop, drop and roll. Available at: http://en.wikipedia.org/wiki/Stop,_drop_and_roll (Accessed on: 4/3/2014).
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